A glass cylinder, roughly the size of a man’s forearm, filled with swirling black smoke and liquid. Upon contact with a hard surface, the glass shatters, causing the void essence inside to explode outward, devouring the existence of any living creatures nearby.
Damage: 10 | Speed: +10 | Range: 30 ft. | Primary: Impact
Weapon Type: Short Arm | Fort.: 5 | Break: -3 | Pres. 15
Special Rules: Void Explosion
Void Explosion: When broken, a void bomb erupts in a void explosion that attempts to devour the essences of any living creatures within a 15 foot radius. Units affected by this explosion must pass an MR check of 100 or take damage equal to the degree of failure, lose Ki points equal to half the degree of failure, and lose Zeon points equal to the degree of failure. This damage is multiplied as normal in attacks hitting multiple members of a squad. A void bomb breaks upon impact with a hard surface or when the breakage of a directed attack overcomes its fortitude. Undead creatures are not affected by the explosion.